Upcoming 3.3 balance adjudgement, Assassination and combat rogues get nerfed

by Aessina on January 10, 2010

Ghostcrawler has listed some possible upcoming 3.3 balance adjustments, Rogues get nerfed because they think rogue damage is too high.

 

Quote from: Ghostcrawler
As many of you have suspected, we think rogue damage is too high. We will be making hotfixes to lower the maximum damage output of Assassination and Combat rogues. The Combat nerf will be slight. Both specs should still do just fine on damage meters (assuming skill, gear etc.) but shouldn't be beating out other specs to such a large degree.

Other things on our radar that you might see soon -- none of these are promises and we have no specific changes to announce yet:

  • Warlock damage in PvE is a little low.
  • Protection warriors have too much utility and damage for PvP. (We don't want to hurt their tanking in PvE of course.)
  • We are considering adjusting (not replacing) the Elemental 4 piece Tier 10 set bonus.
  • We'll continue to refine and look at the Icecrown weapon procs.
  • Other stuff (yes, we've heard your concerns), but these are the big things we are focusing on at this time.

Some of these changes, should we decide to pursue them, can be handled via hotfix and others will be made in an upcoming patch.

We usually don't make such general announcements before we're ready to share the specifics, so we'll see how this
works out.

 

The post above only represents the author's point,it has nothing to do with IGNWORLD.
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